Madruga Works’ Dawn of Man, the prehistoric strategic survival game set during 12,000 B.C., has finally arrived on the Steam store for $24.99. During the first week of release the strategy.
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DISCLAIMER: This idea and plan to revive the Tribes franchise while catering to a new broader audience has been meditated upon and put together by a group of highly intelligent and secretive individuals: Tribes Evolutions - Fly Fast, Die Fast Principle: The game will be based on T:A as that in known as the best in the series ( pre-ootb, ofc). All the familiar weapons will be present together with Call-ins, Vehicles, Classes, Perks and even a few favorites from the more antique Tribes-games. The game will contain a Story Mode/campaign, a PvP with multiple modes, a Local Hub to socialize and a Market Place. The best of it all is that it all takes place in a prehistoric period filled with nasty and ferocious Dinosaurs! Story Mode/Campaign: This will be a total rip-off of the Destiny franchise, but of course much more cooler and awesome. The Player will navigate around on multiple different Plants/World/Areas that each contains deep and exotic Tribes-lore and even more awesome loot.
The Player can follow an extremely well-done story with cut-scenes, choices and characters or relax with exploration, gathering or farming enemies for cool weapon/armor skins. During the campaign the Player will unlock new areas and rank up/level up his character while gradually obtaining stronger PvE-weapons. PvE: When not in a campaign mission, the Player can explore the areas unlocked and do side-missions, dungeons/strikes, raids and casual farming. It will be possible to do this in a team of up to 6 online players and together the players can then take on strong enemies too strong to solo.
Each side mission will be story rich and with deep character the Player will grow attached to in seconds. NPC Enemies: There shall exist a hostile nemesis corporation that the Tribes-players must constantly work against. The main threat however, will be extremely dangerous dinosaurs! These dangerous creatures roams the wild and can attack the player during any exploration. Some will function as minor mobs, while others are huge terrors only able to be taken down by a team! If defeated these huge monsters can be skinned/harvested for resources ala Monster Hunter-style. Dinosaurs will play a big role in the game and act as a main threat while doing PvE.
Example: A player accepts a mission where the player need to attack the evil nemesis corporation. The player spawn on the planet the mission takes place on and starts to navigate to the objective (In this case a tropical jungle with extremely well made graphics). On his way to the objective dinosaur can ambush the player, and some will even be program-tied to attack at certain points. This creates a tense jet-pack filled run through the jungle until the player reaches the goal and some casual PvE combat takes place.
When mission is completed the player is awarded randomly generated loot with a chance of super extreme legendary weapons and so on. PvP: This is super exciting and people will love this part of the game. The Player can gain access to PvP where Tribes-player compete for old fashioned Tribes-glory. This mode however, contains none of the weapons obtainable during PvE and will only contain a set arsenal of PvP weapons accessible for all players be it a veteran or noob. These weapons will be the same for all except with the possibility of a complex cosmetic customization. PvP will contain the following modes: CTF, TDM, Rabbit, Blitz, Arena, Vehicle Racing and Battle Royal ( If some standard modes are missing we will add them).
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Note: The Battle Royal mode will contain dinosaurs that the players needs to look out for while at the same time competing with other online members to win. There will be a public score tracking, competitive matches and online statistics of everything player stat possible (Total amount of Blueplates, Melee Kills, Wins/Losses, K/D and so on). Popular/High scoring players will be advertised on the launcher for everyone to see and there will be big E-sports competitions with sponsored energy drinks. Local Hub: In the world of Tribes - Evolutions: Fly Fast, Die Fast there will be a Local Hub where online players can meet up and do minor social activities. This place will also function as the main place to gather daily missions, buy basic equipment or spend real money of loot boxes. Simply just a basic area for players to hang out and relax.